We believe Finnish developer Housemarque has actually currently shown it can develop games on a big scale through Returnal, however it appears the group might not rather concur. Marketing director Mikael Haveri declares the studio wishes to rid itself of the idea that it’s just the “Resogun studio” by continuing to develop bigger titles in the same vein as Selene’s launching outing. Haveri states the group still loves those arcadey video games it has made in the past (Dead Nation, Nex Machina, Matterfall), now definitely seems to be the correct time to go big.
Courtesy of Game Reactor, the quote reads: “Yes, we’ve been working on 2 tasks formerly, and now with Returnal we have of course just one project. It’s tough to state if we will continue with one or two projects in the future, however the idea people now being able to develop ourselves with Returnal will be defining the future kind of titles we desire to make. The idea is that we now wish to show we’re not just a “Resogun-studio.” We can do all kinds of things, and from our studio’s point of view that indicates that we want to go for these larger types of experiences.”
Mikael Haveri does not totally eliminate the idea of Housemarque returning to the smaller sized design of titles it has made in the past, however for now, it actually wishes to grow in stature off the back of Returnal. “Now, we still love arcade. We still love smaller sized games. Who understands? Possibly 26 years in the future we’ll do more of that. But that really depends on how successful we have the ability to develop ourselves with the kinds of experiences that Returnal now is representing.”
Sales of Returnal will have a large effect on whether that occurs or not, and in that field, there are reasons to be both enthusiastic and somewhat concerned. As far as physical sales are worried, the PS5 rogue-like left to a slow start in the UK sales charts and has recently slipped as low as 26th location. It’s doing better on the digital PS Store. The sales chart for April 2021 puts Returnal in 3rd throughout the USA and Canada, and fourth in Europe. Which sought simply one day on the market. It’s not instantly obvious whether Housemarque will have the chance to capitalise on its aspirations to make bigger titles, however perhaps it could do so under Sony’s wing as a first-party studio?
, the quote reads: “Yes, we’ve been working on two tasks formerly, and now with Returnal we have of course just one job. It’s hard to say if we will continue with one or 2 projects in the future, however the idea of us now being able to establish ourselves with Returnal will be specifying the future type of titles we desire to make. Mikael Haveri does not completely rule out the concept of Housemarque returning to the smaller style of titles it has actually made in the past, but for now, it truly wants to grow in stature off the back of Returnal. “Now, we still enjoy game. Sales of Returnal will have a big impact on whether that occurs or not, and in that field, there are factors to be both confident and rather concerned.