It continues: “What you see here is 1080p at 60 frames-per-second upscaled to 4K at 60 frames-per-second. It’s worth keeping in mind that this is not a native next-gen release: it’s a PS4 video game running through in reverse compatibility. The scenario is gotten worse by the fact that Xbox Series X will provide native 4K at 60 frames-per-second.
THQ Nordic published gameplay video of Biomutant running on PlayStation 5 today– although it might be starting to wish it had not. The trailer begins with a disclaimer (never an excellent indication): “With this develop, the choice for native 4K on PlayStation has actually been handicapped due to stability– and efficiency related factors.” Uh-oh. It continues: “What you see here is 1080p at 60 frames-per-second upscaled to 4K at 60 frames-per-second. It will stay deactivated for the release version, too.”
It’s worth keeping in mind that this is not a native next-gen release: it’s a PS4 video game going through backwards compatibility. The hope was that this title would see considerable enhancements particularly targeting those using a PS5; regrettably, that doesn’t appear to be the case. The scenario is intensified by the fact that Xbox Series X will deliver native 4K at 60 frames-per-second. This isn’t a hardware limitation as games like Days Gone and God of War have actually accomplished similar results.
THQ Nordic has guaranteed that “more information” on a native PS5 port will “follow soon”. It’s also possible that a post-release spot could improve the game’s performance when running on a PS5 through in reverse compatibility in the future. In any case, you can get a taste for the title’s launch day presentation on Sony’s next-gen console courtesy of the video embedded above.