Cyberpunk 2077 hotfix 1.22 addresses more quest issues and clothes clipping – Rock Paper Shotgun

They also mention that they’ve “repaired different issues connected to clipping in NPCs’ clothing.” No PC-specific repairs this time around.

When it comes to what’s yet to come in the future, CDPR’s Cyberpunk 2077 roadmap from previously this year suggests that we’re getting closer to those complimentary DLCs that are planned for the year. It’s more of an unclear overview, however we’re past that huge Patch 1.2 now and into the period of “multiple updates and enhancements”.

Alice B took a make over in the evening City after that huge 1.2 patch and said that patches can’t repair its greatest issues. “It runs more appropriate, like. But these patches can’t make it, y’ know, a much better video game,” she states. “I believe possibly the more patches it gets, the more people are going to understand that Cyberpunk was always just great.”.

It’s got a handful of repairs listed. “It runs more proper, like.

” Fine” may not be the bar CDPR were aiming for, however they’ve devoted to dealing with both Cyberpunk and The Witcher series in one fashion or another going forward. So great suffices to keep the lights on in Night City in the meantime.

Step right up, CD Projekt Red have actually served the up the next Cyberpunk 2077 hotfix fresh off the food truck in Night City. Following that big Patch 1.2 in March and another hotfix earlier this month, this one fixes more mission bugs, some clothes clipping, and more stability repairs.

Hotfix 1.22 is live on PC, Stadia, and consoles today. It’s got a handful of repairs listed. Here are the open world and quest bug fixes that made the list:

  • The Metro: Memorial Park dataterm should now appropriately count towards the Frequent Flyer accomplishment.
  • Fixed problems in Johnny’s appearance happening after buying the Nomad car from Lana.
  • Repaired a problem in Gig: Until Death Do Us Part where it was not possible to use the elevator.
  • Repaired a problem in Epistrophy where the gamer might get caught in the garage if they didn’t follow the drone and ran into the control space rather.
  • Included a retrofix for the issue we fixed in 1.21, where Takemura might get stuck in Japantown Docks in Down on the Street – for gamers who already experienced it prior to update 1.21 and continued playing till 1.22, Takemura will now teleport to Wakako’s parlor.
  • Fixed a concern preventing the player from opening the phone in the apartment at the start of New Dawn Fades.
  • Fixed an issue where the gamer could end up being unable to use weapons and consumables after connecting with a maintenance panel in Riders on the Storm.

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