Soapbox: After 17 Years, Monster Hunter Rise Finally Made Me Kind Of Competent – Nintendo Life

I play Rise now and I’m impressed every time my character auto-crafts a potion from a single herb as I charge by on the back of a large armoured canine towards the wyvern I can see on the map at all times as if I’m slurping down classic-style Monster Hunter psychoserum from a beer hat. I shouldn’t be this goo- OK, I understand clearing a three-star mission isn’t all that far above “Well done, you know how to hold a controller” but … this isn’t how Monster Hunter video games usually go for me. I ask my son– the teenager who easily kills managers I’ll never see in other Monster Hunter games simply to pass the time– if Rise is easy. I’ve never ever seen Monster Hunter’s credit series outside of somebody else’s YouTube video prior to now– I could’ve wept. Have I experienced more of Rise than any other Monster Hunter game ever and lastly found the one version of the video game I will happily play till my thumbs drop off?

Monster Hunter Rise 1 © Capcom Soapbox functions allow our individual writers to voice their own opinions on hot topics, viewpoints that might not necessarily be the voice of the website. Today, Kerry looks at how Capcom’s newest Monster Hunter video game empowered her for the very first time to feel effectively skilled when it pertains to searching huge ol’ monsters …


I have actually been terrible at Monster Hunter When the now-respected series was just one odd import-only PlayStation 2 game, for so long I was a millstone around the neck of any online group back. Lots of years have passed because that outrageous start, I’ve had adequate time to raise a kid who is in some way immediately much better at any entry in the series he touches than I have ever been, at all of them integrated.

I’ve always kept up with brand-new entries since I like the idea of maybe not being dreadful at just one of them (any one, please). Still, I constantly knew before I ‘d even selected the colour of my soon-to-be-fainted character’s underclothing that I remained in for another round of silently messing around with baby-level wyverns and struggling to stay up to date with the series’ deep well of creative methods and expansive weapon mechanics.

My time with Rise was going to be different: since I didn’t wish to be surpassed once again by somebody younger than the series they ‘d end up being a casual master of; because that limited edition Switch wasn’t cheap; since it had to do with time I stopped being the only individual worldwide who got worried dealing with anything larger than a Kulu-Ya-Ku. Due to the fact that … just due to the fact that.

I play Rise now and I’m surprised every time my character auto-crafts a potion from a single herb as I charge by on the back of a large armoured pet dog towards the wyvern I can see on the map at all times as if I’m slurping down classic-style Monster Hunter psychoserum from a beer hat.

I didn’t expect adapting to this brave new world to be easy: I was still stuck in classic Monster Hunter mode; the games where I ‘d spend more time collecting items from a farm run by talking cats– not able to engage with any rich veins of mineable ore I ‘d stumble upon because I ‘d forgotten to bring adequate pickaxes– than combating enormous muscular knots of teeth and flame.

I play Rise now and I’m amazed whenever my character auto-crafts a potion from a single herb as I charge by on the back of a large armoured pet towards the wyvern I can see on the map at all times as if I’m slurping down classic-style Monster Hunter psychoserum from a beer hat. In between this and the wirebugs and the everything else Increase must feel like too much simultaneously (again), but rather this latest Switch exclusive is effortlessly lovely and welcoming; Kamura village is little and homely, and all the individuals within are enjoyable, interesting, or both.

Therefore I started Rise with an entire town cheering me on and a teenaged searching expert by my side; energised, but bring worries– of holding him back, of being the first and just one to fall, of discovering myself the one who contributed nothing to the regional co-op party– that being part of a team brings. It was wonderful. Rise was exciting, tense, therefore enthralling we both decided we ‘d rather hastily rush for charging cable televisions and Switch docks mid-hunt when the low battery cautions started to appear than take a break.

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