Disco Elysium dev promises fixes for PS4 and PS5 versions – Eurogamer.net

The designer of Disco Elysium has promised a variety of fixes and enhancements for the PlayStation variations of its game.Disco Elysium introduced on PlayStation 4 and 5 in The Final Cut kind in March, and significant issues soon emerged. Have a look at gameplay of the PS5 version in the video listed below: “Maybe blame it on the Doomed Commercial Area, birthplace of doomed dreams, resting location for each venture,” designer ZA/UM wrote in an article.”Blame it on an incursion of the armageddon in a localized space, or whatever Tequila Sunset strikes you with.

Blame it on a call to Abigail. “Or just blame it on us. Since it is our fault, that’s true. We’re all simply humans dreaming huge, and not constantly making those dreams become a reality like we hope. We’re going to try anyway, and try again, until we get it. And we will.”To that end, patch 1.3 is being worked on now, ZA/UM stated. There’s no launch date yet, but it’s on the way.Here’s what it consists of: Tons of voice over fixes Improved Kim pathfinding Set

controller interaction throughout Seafort Dream Set controller interaction with The Pigs Fixed Sandcastle interaction Fixed automobile

interaction Fixed instances where the tide never declined near the swings Repairs pawnshop healing interaction Repaired Thought Cabinet freezes Repaired save game bugs Fixes

  • for cutscene locks and edge-case interactions with controllers And little bit this and that, general home cleaning after rainy advancement!”And that’s all we can state in the meantime,”ZA/UM continued.”We understand it’s rough, we understand it’s our fault, and we’re here to inform you it’s getting repaired.” Thanks for your perseverance. Keep the days pleased.”
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