Cyberpunk 2077 Patch 1.2 will make police response time more realistic – TrueAchievements

, which is written in the style of a Night City news bulletin, Patch 1.2 will bring a fix for this. The Cyberpunk 2077 group states the spot “is an important step in addressing the behaviour of the police in our game. Patch 1.2 will also bring some modifications to the video game’s driving model, consisting of options for guiding sensitivity.

CD Projekt Red has shared more information on what’s featuring the next Cyberpunk 2077 patch, consisting of a fix to stop NPCs generating behind you, and a repair to make the police action time more sensible.

Cyberpunk 2077

At the minute, the Night City authorities Quick Response group is in truth so fast that NPCs will basically materialise behind you the second a law is broken. According to CDPR’s advancement insight post, which is composed in the design of a Night City news flash, Patch 1.2 will bring a repair for this. The Cyberpunk 2077 group states the spot “is a crucial action in resolving the behaviour of the police in our video game. It ought to decrease the issue of NPCs spawning behind gamers’ backs and create an impression that it spends some time for the cops to come to the crime scene after the criminal activity has been reported.” You’ll likewise see a recon drone appear initially, “to produce the sensation of the cops evaluating the scenario.”

Patch 1.2 will likewise bring some modifications to the video game’s driving design, including choices for steering sensitivity. “Analysing feedback on our driving model recommended a great deal of players were having problems with the speed of the steering,” CDPR states. “Most problems originated from gamers utilizing keyboards on PC or were on platforms with lower frame rates, and centred around how hard it was to keep vehicles off the sidewalks and such.” With Patch 1.2, you’ll be able to slow the guiding speed in the Options menu, and the steering speed will be “really consistent from 20 to 60+ FPS.” A new vehicle subsystem, on the other hand, will stop you getting stuck while driving, enabling gamers “to turn or rock their cars backward and forward in order to restore traction.”

CDPR states Patch 1.2 “surpasses any of our previous updates”— and these aren’t the only modifications consisted of, as we’ll get the complete patchnotes soon. We still don’t have a release date for the spot, which was postponed after a cyber attack on CDPR, but it must be getting here at some point quickly. We’ll keep you posted.

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