The Future of Siege: Crimson Heist, Year 6 Road Map & Gameplay Changes Outlined – SiegeGG

A new operator, a rework of the Border map, and 2 operator modifications will come to Rainbow Six in the coming weeks as part of the free Crimson Heist upgrade which kicks off Year 6. This operator can be unlocked by buying the premium tier of the Battle Pass when the brand-new season kicks off with it readily available for renown 2 weeks later. Next up, one of the most irritating operators in the game of Melusi will see her Banshee-SDs now be able to be destroyed with a single shot once an operator is in its variety. During the prep phase, each opponent can choose to alter their operator loadout before the start of the round. The capability to control your drones after death also means an early spawn peak for circumstances is a lot less unpleasant than it previously was as long as drones are tossed out rapidly.

A new operator, a rework of the Border map, and 2 operator changes will concern Rainbow Six in the coming weeks as part of the free Crimson Heist upgrade which starts Year 6. Here’s a rundown of whatever that was revealed earlier.

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Year 6 Road Map– New Ops & & Map Changes

As we see every February, the yearly roadmap was released today, describing the planned totally free material that will be coming out over the next year.

As revealed in 2015, there will be just one new operator each season and the “new” maps will instead be refurbishments of old, less practical maps.

The Road Map for R6S Year 6. Going season-by-season here’s what to expect throughout Year 6:

  • Season 1— A new operator from Argentina (Flores) and a rework to Border
  • Season 2— A brand-new operator from Nakoda– a group of indigenous people in Western Canada– and a casual rework of Favela
  • Season 3— A brand-new operator from Croatia in addition to smaller sized changes to a number of separate maps
  • Season 4— A new operator from Ireland and a rework to Outback

As this the seasonal occasions (Grand Larceny, MUTE Protocol, etc.) and smaller arcade video game modes (Golden Gun, Attrition, and so on) will continue as typical.

This year, the start of Year 6 likewise sees a brand-new logo design and new key art for R6S that includes operators old and new operators alike:

New Attacker– Flores

Starting with Santiago “Flores” Lucero, the new two-speed, two-armor Argentian assailant brings the distinct RCE-Ratero gadget, which is effectively a drone with a grenade connected to it.

Flores has four of these Rateros on top of two regular drones. Once activated, these drones will move forward and can not be reversed or stopped. After 10 seconds (or less, if Flores triggers it in advance) the drone “anchors” down, making it unbreakable.

After another 3 seconds, it blows up in a radius and damage of a frag grenade and the explosion itself can destroy all bullet-proof gadgets such as Maestros and Shields.

The drone can also anchor onto an unreinforced wall, which then makes a breaching charge-sized hole, and can also be used for vertical damage and opening unreinforced hatches.

Like a typical drone, it can jump and can be damaged with a single bullet prior to it anchors down. It is also destroyed by Bandit or Kaid’s electrical energy and the variety of the Ratero’s surge is not far enough to damage non-deactivated Mute Jammers, making them a clear counter.

Mozzie’s Pest will also catch the Ratero, but the Ratero will instead just disintegrate as if shot and will not have the ability to be managed and will not explode.

In practice, the Ratero can be used in the place of a grenade or Zofia charge to destroy a particularly irritating piece of defender utility such as a Banshee, be utilized in combination with difficult breachers to ruin Bandit wires to open up a wall, or just to force a defender to lack an entrenched position.

In this way, it somewhat eclipses the utility of Twitch, as Flores has more drones, his drones can eliminate a wider variety of gadgets, the drones are partly indestructible and they can be utilized straight against operators, while each Shock Drone can do a maximum of just five damage.

Concerning loadout, Flores features Thatcher’s AR33 Assualt Rifle and Blackbeard’s SR-25 Marksman Rifle as primary weapon alternatives. To choose this, he has the lone secondary of the Spetsnaz GSh-18 Handgun and the choice between a Claymore and a Stun Grenade as a secondary device.

When the new season kicks off with it readily available for renown 2 weeks later on, this operator can be unlocked by purchasing the premium tier of the Battle Pass. This signals the end of the annual Season Pass design which has actually supported Siege’s free material for the last five years.

Operator Changes– Melusi, Goyo, Mozzie & & New Secondary Gadget

While future operator remodels were revealed for Mira, Maestro, Fuze, and Finka, this season will see simply Melusi and Goyo go through modifications.


The Gonne-6 is a single-shot explosive secondary weapon that can easily destroy bulletproof gizmos such as Evil Eyes, Deployable Shields, and Banshees. The weapon has simply one pellet, is not great for making holes in walls, and changes your secondary weapon in a major tradeoff.

The weapon is readily available to Glaz, Dokkaebi, Lion, Finka, Gridlock, Amaru, Iana, and Zero.


Next up, one of the most bothersome operators in the video game of Melusi will see her Banshee-SDs now be able to be damaged with a single shot as soon as an operator remains in its range. This makes them much simpler to handle by the assaulters and frees up any energy this would have needed to e utilized elsewhere.


The explosive pack that utilized to come on the back of Goyo’s Volcán Shields now comes detached from the guard. They can be now connected to walls or floorings rather. This makes it much easier to clear by the opponents as the packs themselves can simply be shot at while the Volcán Shields typically needed to be destroyed to be cleaned out.

For the protectors, meanwhile, this gives more choices for the Goyo in where to put the gizmo, however it does stop the capability for the defenders to cover the website with six guards to conceal behind.


While a much smaller sized deal, it is now a lot easier to inform when your drone approaches among Mozzie’s insects.

Future Changes

Coming in future seasons are a variety of other modifications. Both Maestro and Miras can now be shut down with a single melee while Finka will now have the ability to self revive herself with her nanotech capability. Fuze will likewise see further unspecified changes.

Map Rework– Border

Unlike last year’s reworks of Skyscraper and Chalet which renovated large parts of the map, these modifications to Border are rather modest and will likely be gotten more positively.

Ground Floor:

  • The Bathroom has actually been extended so that the soft wall in Tellers now links the two sites together
  • Half of the soft wall from Passport Check into Customs Inspection is now unbreakable
  • The door into Supply Room has actually been moved behind the racks and there is now an open wall in between Supply and Customs

Second Floor

  • In Armory Lockers there’s now an additional locker in front of the “sandwich window” while the lockers on either side of the window have actually been relocated to give a better sightline from the window
  • There’s an exterior stairs from Crash Scene to the East Balcony
  • The entrance from East Balcony to East Stairs has been relocated front of the soft wall into Offices
  • Archives has been encompassed consist of a large part of Office
  • There’s an interior walkway between East Stairs and Break Room
  • A variety of spawn-peek sightlines have been blocked including on West Balcony by the Security Room doorway

This amounts to more of a map upgrade akin to Kafe and Clubhouse, rather than a total rework we’ve seen in maps such as Chalet or Hereford Base.

This focus on fixing the competitive issues instead of taking a complete sledgehammer to the style will be invited by lots of after the less than beneficial action Hereford Base received compared to the successes of Kafe and Clubhouse.

Gameplay Changes– Attacker Repick & & Activities after Death

In order to offer gamers more things to do during the round and to resolve the growing defense preferred meta seen in the game, a number of major modifications will ultimately be included:

Attacker Repick

Throughout the prep stage, each assailant can choose to alter their operator loadout before the start of the round. This provides the ability to react to what setup they see is being brought by the defenders and react appropriately.

Activities after Death

When a gamer dies they will be able to take control of any active drones or gadgets of theirs they have on the map. This consists of sensational with Echos, shooting with Maestros or Zero cameras, and activating Dokkaebi calls, Lion scans or Finka boosts.

This is a significant change that will both keep casual gamers engaged and enormously alter up the competitive functions and metas.

The capability to control your drones after death likewise suggests an early spawn peak for example is a lot less agonizing than it formerly was as long as drones are thrown away quickly. Now, a dead player can drone in teammates and assist in kills whereas before they ‘d be left on a colleague’s static drone.

Streamer Mode

Being introduced into the game is an activatable Streamer Mode which conceals the player’s area, profile, ping, and level picture to develop anonymity and hold-ups the line launch visuals to avoid queue sniping. This mode will be updated throughout the year with capabilities to restrict stream sniping coming later in the year.

Significantly, this will have the ability to be utilized by anyone therefore safeguards have actually been made to ensure it can’t be abused. Cheaters can still be recognized and reported even while using the mode.

Cosmetics — Elite 2.0 & & New Partnerships

As constantly, the panel ended with a statement of an Elite which this season will be the Kali’s Masterframe Prototype uniform as seen in the panel’s animated short. The elite will go live tomorrow:

Much more surprisingly was the statement was Elite 2.0, as you’ll now be able to equip the various areas of the Elite set– the headgear, uniform, and animation– independently. This implies you might for example have a G2 Sledge Uniform and Headgear on however the Elite animation or have your uniform of choice but keep the elite’s headgear on.

Finally, a collaboration with Resident Evil was revealed, that includes an upcoming Zofia Elite skin in the design of Jill Valentine, among the video game series’ primary protagonists. This is the second tie-in announcement following the Tomb Raider Ash Elite exposed at SI20.

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