The Future of Siege: Crimson Heist, Year 6 Road Map & Gameplay Changes Outlined – SiegeGG

A brand-new operator, a rework of the Border map, and two operator changes will come to Rainbow Six in the coming weeks as part of the complimentary Crimson Heist upgrade which kicks off Year 6. This operator can be opened by purchasing the premium tier of the Battle Pass when the brand-new season kicks off with it available for renown 2 weeks later. Next up, one of the most irritating operators in the video game of Melusi will see her Banshee-SDs now be able to be destroyed with a single shot when an operator is in its range. During the prep phase, each enemy can choose to alter their operator loadout before the start of the round. The ability to manage your drones after death likewise implies an early spawn peak for instance is a lot less unpleasant than it previously was as long as drones are thrown out quickly.

A new operator, a rework of the Border map, and 2 operator changes will pertain to Rainbow Six in the coming weeks as part of the complimentary Crimson Heist upgrade which starts Year 6. Here’s a rundown of whatever that was announced previously.

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Year 6 Road Map– New Ops & & Map Changes

As we see every February, the yearly roadmap was released today, describing the prepared totally free content that will be coming out over the next year.

As announced in 2015, there will be simply one brand-new operator each season and the “new” maps will rather be repairs of old, less feasible maps.

The Road Map for R6S Year 6. Going season-by-season here’s what to anticipate throughout Year 6:

  • Season 1— A brand-new operator from Argentina (Flores) and a rework to Border
  • Season 2— A new operator from Nakoda– a group of indigenous individuals in Western Canada– and a casual rework of Favela
  • Season 3— A brand-new operator from Croatia along with smaller sized modifications to a number of different maps
  • Season 4— A brand-new operator from Ireland and a rework to Outback

As this the seasonal events (Grand Larceny, MUTE Protocol, and so on) and smaller sized arcade video game modes (Golden Gun, Attrition, etc.) will continue as normal.

This year, the start of Year 6 also sees a new logo design and brand-new essential art for R6S that includes operators new and old operators alike:

New Attacker– Flores

Starting with Santiago “Flores” Lucero, the brand-new two-speed, two-armor Argentian attacker brings the special RCE-Ratero device, which is successfully a drone with a grenade attached to it.

Flores has four of these Rateros on top of two typical drones. Once activated, these drones will progress and can not be reversed or stopped. After 10 seconds (or less, if Flores activates it ahead of time) the drone “anchors” down, making it indestructible.

After another three seconds, it takes off in a radius and damage of a frag grenade and the explosion itself can damage all bullet-proof gadgets such as Maestros and Shields.

The drone can also anchor onto an unreinforced wall, which then makes a breaching charge-sized hole, and can also be utilized for vertical destruction and opening unreinforced hatches.

Like a regular drone, it can leap and can be destroyed with a single bullet prior to it anchors down. It is also ruined by Bandit or Kaid’s electrical power and the variety of the Ratero’s explosion is not far adequate to destroy non-deactivated Mute Jammers, making them a clear counter.

Mozzie’s Pest will likewise capture the Ratero, but the Ratero will instead just break apart as if shot and will not be able to be managed and will not take off.

In practice, the Ratero can be utilized in the location of a grenade or Zofia charge to ruin a particularly frustrating piece of protector energy such as a Banshee, be used in conjunction with tough breachers to damage Bandit wires to open a wall, or merely to require a protector to run out of an established position.

In this method, it somewhat eclipses the utility of Twitch, as Flores has more drones, his drones can kill a broader range of gizmos, the drones are partly indestructible and they can be utilized directly against operators, while each Shock Drone can do a maximum of simply five damage.

Concerning loadout, Flores features Thatcher’s AR33 Assualt Rifle and Blackbeard’s SR-25 Marksman Rifle as primary weapon choices. To opt for this, he has the lone secondary of the Spetsnaz GSh-18 Handgun and the option between a Claymore and a Stun Grenade as a secondary device.

When the brand-new season kicks off with it offered for renown 2 weeks later, this operator can be unlocked by buying the premium tier of the Battle Pass. This signifies the end of the annual Season Pass design which has supported Siege’s free content for the last five years.

Operator Changes– Melusi, Goyo, Mozzie & & New Secondary Gadget

While future operator remodels were revealed for Mira, Maestro, Fuze, and Finka, this season will see just Melusi and Goyo undergo changes.


The Gonne-6 is a single-shot explosive secondary weapon that can quickly damage bulletproof gizmos such as Evil Eyes, Deployable Shields, and Banshees. The weapon has just one pellet, is bad for making holes in walls, and replaces your secondary weapon in a major tradeoff.

The weapon is available to Glaz, Dokkaebi, Lion, Finka, Gridlock, Amaru, Iana, and Zero.


Next up, one of the most bothersome operators in the game of Melusi will see her Banshee-SDs now have the ability to be destroyed with a single shot when an operator is in its range. This makes them a lot easier to deal with by the assailants and maximizes any energy this would have required to e utilized in other places.


The explosive pack that utilized to come on the back of Goyo’s Volcán Shields now comes separated from the guard. They can be now connected to walls or floorings instead. This makes it much easier to clear by the assaulters as the packs themselves can simply be shot at while the Volcán Shields generally had to be ruined to be cleaned out.

For the protectors, meanwhile, this gives more options for the Goyo in where to put the gizmo, but it does stop the capability for the defenders to cover the website with 6 guards to conceal behind.


While a much smaller sized offer, it is now much simpler to inform when your drone approaches one of Mozzie’s pests.

Future Changes

Coming in future seasons are a variety of other modifications. Both Maestro and Miras can now be shut down with a single melee while Finka will now be able to self revive herself with her nanotech capability. Fuze will likewise see more unspecified modifications.

Map Rework– Border

Unlike last year’s reworks of Skyscraper and Chalet which redesigned big parts of the map, these modifications to Border are rather modest and will likely be gotten more positively.

Ground Floor:

  • The Bathroom has been extended so that the soft wall in Tellers now links the 2 websites together
  • Half of the soft wall from Passport Check into Customs Inspection is now unbreakable
  • The door into Supply Room has actually been moved behind the racks and there is now an open wall in between Supply and Customs

2nd Floor

  • In Armory Lockers there’s now an extra locker in front of the “sandwich window” while the lockers on either side of the window have actually been moved to provide a better sightline from the window
  • There’s an outside stairs from Crash Scene to the East Balcony
  • The doorway from East Balcony to East Stairs has been relocated front of the soft wall into Offices
  • Archives has been encompassed consist of a big part of Office
  • There’s an interior walkway between East Stairs and Break Room
  • A number of spawn-peek sightlines have actually been blocked consisting of on West Balcony by the Security Room entrance

This amounts to more of a map update similar to Kafe and Clubhouse, rather than a complete rework we’ve seen in maps such as Chalet or Hereford Base.

This focus on fixing the competitive problems instead of taking a complete sledgehammer to the design will be invited by numerous after the less than beneficial reaction Hereford Base received compared to the successes of Kafe and Clubhouse.

Gameplay Changes– Attacker Repick & & Activities after Death

In order to provide gamers more things to do throughout the round and to address the growing defense preferred meta seen in the game, a number of major changes will eventually be added:

Attacker Repick

During the prep stage, each opponent can choose to change their operator loadout prior to the start of the round. This provides the capability to react to what setup they see is being brought by the protectors and react accordingly.

Activities after Death

When a player dies they will be able to take control of any active drones or gadgets of theirs they have on the map. This consists of sensational with Echos, shooting with Maestros or Zero webcams, and activating Dokkaebi calls, Lion scans or Finka boosts.

This is a major change that will both keep casual players engaged and enormously alter the competitive functions and metas.

The capability to control your drones after death likewise indicates an early generate peak for example is a lot less agonizing than it previously was as long as drones are tossed out rapidly. Now, a dead gamer can drone in colleagues and assist in eliminates whereas prior to they ‘d be left on a colleague’s static drone.

Banner Mode

Likewise being introduced into the video game is an activatable Streamer Mode which hides the gamer’s region, profile, level, and ping picture to develop privacy and hold-ups the line launch visuals to avoid queue sniping. This mode will be upgraded throughout the year with capabilities to restrict stream sniping coming later on in the year.

Notably, this will have the ability to be utilized by anybody and so safeguards have actually been made to guarantee it can’t be abused. Cheaters can still be determined and reported even while utilizing the mode.

Cosmetics — Elite 2.0 & & New Partnerships

As always, the panel ended with an announcement of an Elite which this season will be the Kali’s Masterframe Prototype uniform as seen in the panel’s animated short. The elite will go live tomorrow:

Much more remarkably was the statement was Elite 2.0, as you’ll now have the ability to equip the different areas of the Elite set– the headgear, animation, and uniform– independently. This suggests you might for example have a G2 Sledge Uniform and Headgear on but the Elite animation or have your uniform of option however keep the elite’s headgear on.

Lastly, a collaboration with Resident Evil was exposed, that includes an upcoming Zofia Elite skin in the style of Jill Valentine, one of the game series’ main lead characters. This is the 2nd tie-in statement following the Tomb Raider Ash Elite revealed at SI20.

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