After revealing Diablo 2: Resurrected during BlizzCon, over the weekend Blizzard revealed more titbits about the remaster of their 21-year-old excellent action-RPG. Such as: unlike the recent Warcraft 3 remaster, this will be a separate game and won’t upgrade or change the original Diablo 2. And: yep, it will support mods. I’m wary after the mess of Warcraft 3: Reforged but god, I want so severely for this to be good.
Fellas from Diablo 2: Resurrected, Diablo 4, and Diablo Immortal fielded questions from the general public in a video Q&A. Such as whether D2R would overwrite the original Diablo 2.
“No, never,” D2R principal designer Rob Gallerani replied. “Everything you have about D2 presently will stay D2. This is a different product, separate video game. You can play ’em both at the same time if you desire.”
That’s good to hear after Warcraft 3: Reforged controversially replaced the initial release, covering it up to Reforged. However this new version did not have numerous features and presented new issues. Enough folks were unhappy that Blizzard provided refunds to anyone who desired ’em, a relocation beyond their typical refund policy.
When it comes to mods, they were verified in, uh, a Twitter thread pretending to be Deckard Cain:
MOD SUPPORT Why you would wish to control this Hell? Are you some sort of demon yourself? Concern! Yes, mod support will be here in Diablo II. I ask of you to go simple on a poor old male.
— Diablo (@Diablo) February 20, 2021
Gallrani also said in the Q&A that D2R is based upon the current live variation of D2, 1.14, without balance changes (though he did keep in mind “the balance of the game live has peculiarities for it”) or brand-new Runewords or such.
“We wished to concentrate on nailing the foundation of the authentic experience,” he said. “We didn’t desire to begin stabilizing it out to something else, since if we provided players this game that they kept in mind however things felt differently since we stabilized them or rebalanaced them, it’s a lot of variables. Right now we’re focused on quite much what’s live today.”
That’s interesting to me because 1.14 is quite not the Diablo 2 I remember. I played D2 the most under 2003’s Patch 1.10 and 2005’s Patch 1.11. That’s the state the video game settled in for a long period of time, with Blizzard not making considerable changes once again up until 2010 – by which point I think mainly only megaserious players remained. However hey, I’m game. Appears like 1.13 c brought some ability buffs I ‘d value and ooh respeccing!
Another panel over the weekend discussed the process of remaking the entire game in 3D, consisting of some interesting info about recuperating and recycling possessions that were utilized to make the original. The new Tyrael’s wings are apparently taken directly from the 3D design that was utilized to create his 2D sprite.
Diablo 2: Resurrected is because of launch later on this year. It’ll cost ₤ 35 on Battle.net, and likewise be on Switch, PlayStations, and Xboxes – and your characters can be shared throughout all platforms.
Such as: unlike the recent Warcraft 3 remaster, this will be a separate game and will not update or change the original Diablo 2. Yes, mod assistance will be here in Diablo II. “We didn’t want to begin stabilizing it out to something else, due to the fact that if we gave gamers this game that they remembered however things felt differently since we balanced them or rebalanaced them, it’s too numerous variables. That’s interesting to me because 1.14 is extremely much not the Diablo 2 I keep in mind. Diablo 2: Resurrected is due to launch later this year.