4A Games Tech Q&A – RTX 3000 Is in a ‘Different League’ for RT Performance, But AMD’s Approach Is More Flexible – Wccftech

With regards to ray tracing specifically, how would you define the different capabilities of PlayStation 5 from Xbox Series X and both consoles from the newly launched RTX 3000 Series PC graphics cards? At 4A Games, we currently do custom traversal, ray-caching, and utilize direct access to BLAS leaf triangles which would not be possible on PC. When it comes to fast storage, both PlayStation 5 and Xbox Series X appear to have a style benefit compared to PC.

With concerns to ray tracing particularly, how would you identify the different capabilities of PlayStation 5 from Xbox Series X and both consoles from the freshly released RTX 3000 Series PC graphics cards? What I can say for sure now is PlayStation 5 and Xbox Series X presently run our code at about the very same performance and resolution.As for the NV 3000-series, they are not similar, they are in various leagues in concerns to RT performance. At 4A Games, we already do custom-made traversal, ray-caching, and utilize direct access to BLAS leaf triangles which would not be possible on PC. There’s been much talk within the video game development neighborhood about the potential downside of having to support a lower minutes spec with the Xbox Series S, especially for its restricted RAM. When it comes to fast storage, both PlayStation 5 and Xbox Series X appear to have a style benefit compared to PC.

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