Yesterday Nvidia dropped its DLSS plugin into the Unreal Marketplace, hence allowing a lot more video game designers to begin using its Deep Learning Super Sampling tech in their games. This is terrific news both for Nvidia’s tech and for us players, as it should suggest that more video games end up offering assistance for the upscaling technology, which can see framerates almost double with no obvious loss in quality.
Ray tracing might be the headline-grabbing feature of Nvidia’s very first- and second-gen RTX graphics cards, but it’s actually DLSS that has actually impressed us the a lot of. The tech essentially lets your video games render at a lower resolution and then upscale them to higher resolutions, such as 4K, without the framerate hit that would usually sustain. It’s the tech we want in more video games, and this announcement means that is now closer to being the case.
With the original performance of DLSS, video game developers had to work carefully with Nvidia to carry out the feature into their video games. Because the deep knowing engine that weaved its magic needed a lot of images from the game in concern, that was. With DLSS 2.0 this is no longer the case, and as it is trained using generic images– it no longer requires input from the particular video game in concern.
We’ve been hoping that this change alone would introduce a whole brand-new variety of video games supporting the innovation, and while DLSS 2.0 has actually had more uptake than the original implementation (DLSS 2.0 is supported in 35 games, while DLSS 1.0 only had 8 video games), it’s assistance like this that will actually push it to the next level.
If you’re a games developer, then you’ll find a link to the DLSS plugin in the Unreal Marketplace, which will point you at this Nvidia page. AMD has alluded to its own take on DLSS 2.0 a few times now, which is describes as ‘Super Resolution’, and while we haven’t seen anything concrete yet, we expect something from the red group later on this year. It’s a technology that offers Nvidia an edge right now, so AMD definitely requires an answer.