Oculus Quest 2 is Getting Multi-User Accounts and App Sharing Next Month – Road to VR

Facebook revealed that its long-awaited assistance for multiple user accounts and device-specific app sharing is heading to Oculus Quest 2 starting next month.

The business states in a designer article the upcoming ‘Multi-User’ feature will let you include up to three secondary accounts to a single gadget. ‘App Sharing’ will in addition give main account holders the ability to share their library of apps between those secondary local profiles. Shared apps will allow users to preserve separate video game progress and their own profile-specific accomplishments.

Multi-user accounts and App Sharing will land on Oculus Quest 2 first as speculative features in February, and after that to the initial 2019 Quest at an undefined later date. Like all brand-new Oculus users, all secondary users on a gadget should login with Facebook.

The business states eventually in the future its approaching App Sharing feature will likewise enable a main account holder to share apps with 3 other devices at some time too. It’s seemingly targeted at homes with more than one Oculus headset, however Facebook hasn’t stated how it prepares to implement this.

‘App Sharing’ will additionally provide primary account holders the capability to share their library of apps between those secondary regional profiles. The business says at some point in the future its approaching App Sharing feature will likewise permit a primary account holder to share apps with three other gadgets at some point. All brand-new apps sent to the Oculus Store after February 13th will be needed to have actually App Sharing triggered.

Moreover, secondary account holders will have the ability to buy their own apps and content on a shared gadget, nevertheless they won’t be able to share it with anybody else. Only main account holders will have the capability to share between its secondary gadget profiles.

The company states its new functions will “help grow the VR neighborhood, promote [Oculus Store] apps, and help prevent piracy.” It’s also said to increase home use, and create “better engagement for the designer long term.”

All new apps submitted to the Oculus Store after February 13th will be needed to have actually App Sharing activated. Designers who published before that date can opt-out of App Sharing, however they need to do so prior to February 12th, otherwise it’s used immediately.

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