One of Valve’s annual, player-voted Steam Awards is called the “Labor Of Love” award. It’s designed to reward a designer that has actually been continuously updating a game for years. Naturally, the award goes to video games with huge, pleased communities with great deals of gamers to vote, and in 2020 the award went to Valve’s own Counter-Strike: Global Offensive. The other candidates were Among Us, Terraria, The Witcher 3 and No Man’s Sky.
Worthwhile video games, however I’m going to make a belated pitch for a left field contender: Planetary Annihilation: Titans, a real-time strategy video game that wanted to follow in Supreme Commander’s big robot steps, and which has been quietly humming away under brand-new designers for the past couple of years.
It’s created to reward a designer that has actually been continually updating a video game for years. Naturally, the award goes to video games with big, satisfied communities with lots of gamers to vote, and in 2020 the award went to Valve’s own Counter-Strike: Global Offensive. It’s simple to labor away on something enormously popular, which– with the exception of Among Us– all of the other games discussed above constantly have been., and because then have actually released balance, performance, and quality-of-life updates for the game while likewise running tournaments for its small community.
It’s simple to work away on something enormously popular, which– with the exception of Among Us– all of the other games mentioned above always have been. (Yes, even No Man’s Sky). Planetary Annihilation was Kickstarted 8 years ago, released to middling reviews and audience anger about missing out on functions, re-released as Planetary Annihilation: Titans in 2015, and then mostly reserved by its designers Uber Entertainment due to the fact that it wasn’t successful to continue work on.
(Uber, by the way, would later on coordinate with Take Two to produce Kerbal Space Program 2, rename the studio Star Theory, decline a buy-out, and closed down in early 2020 after much of their personnel was poached. An unfortunate end for the studio that likewise made Monday Night Combat.)
This wasn’t completion of PA, however, since back in 2018 a small group of designers on the original game acquired approval to break away from Uber and take Planetary Annihilation with them. They formed Planetary Annihilation Inc, and ever since have actually released balance, performance, and quality-of-life updates for the video game while also running tournaments for its little neighborhood. It’s nothing to make you change your mind if you didn’t like the video game before, however it’s charming for those gamers who have continued to play it.
Of which there aren’t lots of, either. At the time of writing, Planetary Annihilation: Titans has 531 concurrent players, a little number that’s been bolstered by affordable sales over Christmas. Month on month, the game averages about 200-300 players, about as lots of as it’s had on a monthly basis given that 3 months after its release in 2015.
There are genuine criticisms to be made of Titans as a video game, and of its designers for what was promised on the original Kickstarter versus what was launched. But heck, all these years later, I discover the commitment of those who have stayed with it exceptional. A real labour of love.
Planetary Annihilation: Titans is ₤ 6/$7.50/ EUR6.25 for the next 48 hours, ₤ 23.79 usually, and totally free if you backed the original Kickstarter.