These consist of characters starting completely outfitted, green liquid changing blood, and framing the video game as taking place in a “virtual simulation training ground,” not genuine life. There will likewise be limitations on how long gamers can use the game “to promote healthy gameplay routines for more youthful players,” said the company. This custom-made ver. Green blood? Virtual training ground?
The PUBG Corporation states it plans to release a brand-new PUBG Mobile video game in India, after being banned in the nation in September due to the mobile app’s links to China’s Tencent. At the time of its restriction, the video game was India’s leading downloaded title, with some 50 million users.
The South Korean designer said it would create a new Indian subsidiary to supervise the title, which the video game would “optimize data security and accommodate regional preferences.” The company likewise vowed to invest $100 million in the Indian “gaming, esports, home entertainment, and IT markets,” though it used no date for when the game may really release.
The news, reported by TechCrunch, NDTV, and others, is significant for India’s digital environment, recommending a possible method back for apps and game banned from the nation due to security concerns. In addition to PUBG Mobile, which was developed by Chinese tech giant Tencent, India also prohibited TikTok, WeChat, and other Chinese apps. The government cited grievances it received about such apps “stealing and surreptitiously sending users’ data in an unapproved manner to servers which have areas outside India.”
By cutting ties with Tencent and localizing development and data storage for PUBG Mobile, the PUBG Corporation may be able to mollify India’s digital regulators. It would be a significant increase for the corporation’s earnings, considered that PUBG Mobile was India’s leading earning video game in the country around the time of its ban. Earlier this month, it was revealed that PUBG Mobile would be hosted on Microsoft’s Azure cloud.
The PUBG Corporation did note, however, that the re-launched video game would have certain aspects “tailored for Indian gamers.” These include characters beginning completely outfitted, green liquid replacing blood, and framing the game as happening in a “virtual simulation training ground,” not genuine life. There will also be limits on how long gamers can use the video game “to promote healthy gameplay habits for younger players,” stated the business. Computer game expert Daniel Ahmad kept in mind on Twitter that these were all modifications made in the Chinese variation of the game developed by Tencent.
The ironic aspect is that India prohibited the video game for its association with Tencent/ China
This custom ver. of the game is clearly the China version from Tencent
Green blood? Virtual training school? Limits on playtime?Yep, that’s the China variation https://t.co/uilGlbZQI5!.?.!— Daniel Ahmad(@ZhugeEX)November 12, 2020