Why Star Wars: Squadrons Doesnt Have VR Controller Support – UploadVR

, the brand name brand-new area fight game from EA Motive with full top-to-bottom VR support, does not support VR motion controllers at all. PC VR w/ Flight Stick”width =”1170″height =”658″src =”https://www.youtube.com/embed/G_fBmvL6H-M?feature=oembed&showinfo=0&rel=0&modestbranding=1&iv_load_policy=3&playsinline=1&enablejsapi=1″frameborder =”0″permit =”accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture”allowfullscreen > Playing Star Wars: Squadrons in VR is a entirely immersive and magical experience. I’ve already put over 15 hours into this video game and the entire time I’ve been using a flight stick in VR, other than possibly 20 minutes in between gamepad and keyboard/mouse for testing. Ever since then, we do day-to-day playtests with the group on the competitive side of the video game, and we always have some individuals, like James, that are usually playing VR and other people on conventional displays all playing together.

, the brand name new area fight video game from EA Motive with complete top-to-bottom VR assistance, does not support VR movement controllers at all. PC VR w/ Flight Stick”width =”1170″height =”658″src =”https://www.youtube.com/embed/G_fBmvL6H-M?feature=oembed&showinfo=0&rel=0&modestbranding=1&iv_load_policy=3&playsinline=1&enablejsapi=1″frameborder =”0″permit =”accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture”allowfullscreen > Playing Star Wars: Squadrons in VR is a magical and entirely immersive experience. Ever since then, we do everyday playtests with the group on the competitive side of the game, and we constantly have some people, like James, that are normally playing VR and other individuals on traditional screens all playing together.

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